I've previously reviewed the Metro app on this blog. After upgrading to the new shiny iOS5 for my iPad and getting the newsstand application I thought I would check it out. Now newsstand is a central location for you to receive all of your news/magazine content on your iPad and should replace the need for separate applications for each and every newspaper you read.
Now to get back to the Metro App I mentioned above for a second. Previously I complained that because I previously had a iPod Touch with no mobile internet access when on the bus that the application was a bit shit due to continually downloading content. So when I seen that Metro had a free paper on newsstand I thought I would give it a look.
What I've found is that the paper is now fully downloadable to your device which is great. As once it is downloaded you are able to read away with out waiting for pdf like pages to load content. Now the only fly in the ointment is that the version that I downloaded this morning has been updated and I've been asked if I wanted to update which I said yes and had to download the 18.1Mb file again. I thought the whole point of this new version of iOS5 was the we would receive delta updates for files.
Looks like Apple missed stepped here. This really needs to be fixed as delta updates would be brilliant for this. Wired's free sample was 156MB in size If that updates I don't want to be downloading all of that data again. Its my Bandwidth and I don't like wasting it.
Come on Apple get this fixed.
Thursday, 13 October 2011
Newsstand review
Saturday, 1 October 2011
Creating a boiler plate for nodeJS
Project : https://github.com/IrishAdo/NodeJS-BoilerPlate
The first thing you realise once you start to develop your first few
nodeJS applications are that there is no one "Server" solution but
rather a more a bespoke solution with some common functionality across most of these.
Let me explain, we can probably split them up into several categories of
applications. Of which we’ll consider the
following two set-ups.
- Our standard web based application (both client side and server side code),
- A server only application (server data processing) i.e. a 3d game server or a web service.
With any client/server application you have your client and your
server but if your client-side application is a binary application then your
architecture decision is simple but if your client-side application is a web
based application. Then you have several
choices to make like will we run two servers one for page retrieval
(IIS/Apache) and the other for data retrieval (nodeJS)? If we do this
then we will be building an application with two distinct technologies one for
the rendering of pages using (HTML, PHP, ASP, Python, Ruby etc... If we don’t then we have to handle all types
of requests for our application, i.e. data retrieval, data processing, loading
html pages, serving images and other binary files. Both of these are valid options for our web
based application. For example if you currently have a web based application
that requests a lot of information from the server via AJAX and are having a
bottleneck on the server serving the AJAX requests then a non-blocking solution
is maybe an option. So in that case you would be developing an Ajax processing
server with the complete solution would be a multi-technology solution.
What
should our NodeJS BoilerPlate contain?
- Well documented code for the beginner to understand.
- A simple structured layout that separates the server side code from the client-side code.
What still needs done on it?
- I need to write a Text streaming function to stream html files
- I need to write a Binary file streamer
- I want to modify the server.FindHandler function to automatically find and include handlers as needed. this just means that you don't end up with 50 if statements to include 50 handlers which will also keep that function simple.
- Will add a resources directory beside the Application directory so that served files are held seperate, For example the default web page, a favicon.ico, all the CSS, and and client side javascript.
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